Corporate Delicti
Corporate Delicti was a group exhibition at Nucleus Gallery around the topic of disillusionment with corporate life. Collaborating with student Colin Owen, we built a system of interactive objects from...
View ArticleInfiniti Interactive Mirror – 2006 Detroit Auto Show
An installation for Infiniti at the International Auto Shows, the Infiniti Interactive Mirror is a 3 screen interface that uses mirrored glass and rear projection to create a seamless large screen...
View ArticleProductive Interaction
I continue working on a series of design sketches that explore the ideas expressed in my essay, Productive Interaction. The main idea in this essay is that Interaction Designers should create...
View ArticleAcura Oracles, round multitouch table
The Acura Oracle project was initiated by MDP alumni Nikolai Cornell at George P. Johnson for the Acura stand at the international auto shows (including Detroit, Chicago, New York, and LA) for the...
View ArticleInteractive Learning Stations, Huntington Library Art Gallery
This project created two touch screen learning stations installed in the renovated Huntington House on the grounds of the Huntington Library in San Marino, CA. Working with an education specialist at...
View ArticleObject & screen speculations
I’m very interested in how tangible objects can be used in interesting ways to interact with information on screens. This video collects together a series of experiments on the use of a range of object...
View ArticleUSC Charter School Performance Dashboard
The School Performance Dashboard web project was developed for USC’s Center on Educational Governance provides an easy way for educators and others to explore a range of performance metrics for charter...
View ArticleA+D Museum Installation
Recently a few of my students from the Media Design Program at Art Center and I created an interactive installation for the 10th anniversary of the Architecture+Design Museum. The A+D is a growing...
View ArticleNETLab Toolkit
The NETLab Toolkit is a system for integrating tangible interaction and media. Designed for project sketching and production, the toolkit enables novices and experts to integrate hardware, media and...
View ArticleAnimism as a Metaphor for Interaction Design
SIGCHI 2013 paper AniThings: Animism and Heterogeneous Multiplicity Joshua McVeigh-Schultz and I presented our paper at SIGCHI 2013 in Paris. It presents ideas and a project on using animism as a...
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